![]() ![]() Keeping in mind that Sonic will probably come and save the day, Robotnik has created an Evil Metal Sonic robot designed to destroy our spikey blue hero. Dr Robotnik has his sights set on these Time Stones and has already conquered the past on Little Planet so that he isĪble to take control of the future. On Little Planet which probably have something to do with this. On Little Planet past, present and future are nothing more than different states of mind. The main issue with Little Planet is it's relation to time it has none. That alone makes Little Planet a little weird, however, A small planet that only appears on the last month of every year over Never Lake. Sonic CD is based around The Little Planet. Material for their showcase came from this version of the game. There was not much but screen shots a few descriptions, however, it seemed as though all of their Was quite a few changes made in the final version.Īround August 1993 Mean Machines SEGA did a full preview of the game. ![]() If you have played the game you will know from these pictures that there Here are some of the pictures from the beta version that were released which showed details of the actual gameplay. Unfortunatly, this was Sonic's only outing on the Mega-CD, but, it was a good one! Anyone with a MegaCD should In short, Sonic CD is regarded as the best platform game for the Mega-CD. Fail to do so and the end sequence is cut short. Time Chaos Emeralds in your possession which is quite a tricky thing to do. You need to complete the game with all 7 of the Metal Sonic holographic projectors can be destroyed for extra points.Īlthough the game itself is relativly easy to complete, different game endings are on offer depending upon how you complete it. Here, Sonic is able to put right the wrongs made by Robotnik and the evil In these different time frames extra points and rings can be collected. Just by hitting a sign post and gaining enough speed, Sonic is able to gain access the the past and the future ofĮach level. However, the time travel feature is the main point of the game. One of the more amusing features is the "shirinking" Sonic where one of Robotniks rays hits the heoric hedgehog shrinking him for an There are lots of intriguing new features. The gameplay remains much the same as Sonic 2, however, by taking use of the Mega-CD's large amount of main memory (for the time anyway) the playing area is much larger and The European press were given a full preview towards the end of the summer, with the first reviews appearing shortly after. Provisional subtitle title: Sonic Through Time. However, the game would feature one more important gameplay element not found in any of the other Sonic games, Time Travel! Sonic CD was given a Yes, it was another platform game posessing incredible as they published the first in-game screenshots. The big question was, what was in the gameplay?īy the summer, Japanese press aquired the answers they were looking for. Although these were actual shots from the game they onlyĭepicted the intro sequence. Still at this point there was no information on the gameplay. More hopeful, looking for Sega of Japan's crack programmers to come up with the ultimate in Sonic entertainment.īy spring 1993, the first screenshots appeared. Titles that wereĪlmost identical to thier MegaDrive counterparts but given CD Soundtracks and usually a crappy animated intro. This seemed to happen quite alot with the Mega-CD gaining what are known as "hand me down" titles. With the addition of animated intros and some CD music. The assumption at the time was the game would be identical to Sonic 2, Of the games development appearing in gaming press in the early part of 1992, speculation grew. With the Release of the Mega-CD, it was only a matter of time before Sonic the Hedgehog would appear on CD - but what format would the game take? With the news Being quite a Sonic fan there was no way that I could leave this classic title out. ![]()
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